James Gibson (Designer / Artist)
Previously, working as Senior Designer at Sony Design Centre Europe, responsible for a number of commercial products as well as being involved with core research and development projects
throughout Sony worldwide, and as Service Designer at live|work Service Innovation & Design agency in London.
Piquant
Motivation and Value - Scarcity is a commodity, the rarer something is the more valuable it becomes. What happens to value when everything is downloadable? You have to question the motivation for creating something or the motivation for valuing something.
Value and Uniqueness - Value can be found in a process, different artists can pick up the same tool, be it a pen, or a computer and create very different outcomes. How do we judge whether the outcome is of value or unique? Do we look at the tools or process, whether the artist made his own tools or devised his own process. Is the outcome truly unique when the means used to create it are unique, and does that create value?
Uniqueness and Art - Uniqueness alone doesn't create good art, it requires the ability of the artist to control his tools, to conceive and perceive new thoughts, and then present them to us. He also must not be swayed by the cultural rush for the latest trend. If this is the case then it is questionable whether the outcome can be considered art or hold any long term value.
The works I've selected for this exhibition simply stimulate me. I value them, the process used to create them, and the thought behind the means.
Untitled ink dots | 2007 | James Gibson |
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Prepared Radios | 2006 | Ryota Kuwakubo |
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Life collage | 2007 | Nobuyuki Yamamoto |
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Gangu Project - Sketches & Prototypes |
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Gangu Project - Sketches & Prototypes |
In the Ima-karada exhibition seven themes are established in seven areas. The areas are coordinated by seven faculty members with different backgrounds.